AI Insights · Timothy · October 2022
Top 5 Three Kingdoms Games Performance on Unified Platform in Middle East Q3 2022
Discover the performance trends of the top 5 Three Kingdoms games in the Middle East during Q3 2022. Data highlights include weekly downloads, revenue, and active user metrics.
During Q3 2022, the top 5 Three Kingdoms games on a unified platform in the Middle East showcased varied performance trends. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active user metrics.
Dynasty Legends 2 from Taihe Interactive saw a notable increase in weekly revenue, peaking at approximately $13.5K in the final week of July. Weekly downloads experienced a decline, starting at 1.6K in late June and decreasing to around 211 by the end of September. Active users followed a similar downward trend, from 2.3K to around 597.
Three Kingdoms:Overlord by Bekko.com showed fluctuating weekly revenue, with a peak of approximately $1K in early September. Downloads remained minimal, with only a few spikes, notably 111 in late August. Active users were also sparse, peaking at 48 in early September.
Dynasty Heroes: Legend Samkok from Forever Entertainment Network Limited showed a significant spike in weekly revenue in late August, reaching approximately $1.2K. Downloads were minimal throughout the quarter, with a peak of only 8 in mid-September.
少年三国志2 新马版 by YOUZU GAMES HONGKONG LIMITED experienced a peak in weekly revenue of about $723 in early September. Weekly downloads were almost non-existent, with only a single download recorded in early September.
Dynasty Origins: Conquest from YOOZOO (SINGAPORE) PTE. LTD. had very low revenue figures, peaking at just $574 in late June. Downloads and active user metrics were minimal, indicating limited engagement.
These insights, derived from Sensor Tower data, highlight the varied performance of top Three Kingdoms games in the Middle East during Q3 2022. For more detailed insights, visit Sensor Tower.